//Gfx converted using Mollusk's PAGfx Converter

//This file contains all the .c, for easier inclusion in a project

#ifdef __cplusplus
extern "C" {
#endif

#include "all_gfx.h"


// Sprite files : 
#include "prilogo.c"

// Background files : 
#include "topBG.c"
#include "bottomBG.c"

// Palette files : 
#include "prilogo.pal.c"
#include "topBG.pal.c"
#include "bottomBG.pal.c"

// Background Pointers :
PAGfx_struct topBG = {(void*)topBG_Map, 768, (void*)topBG_Tiles, 20032, (void*)topBG_Pal, (int*)topBG_Info };
PAGfx_struct bottomBG = {(void*)bottomBG_Map, 768, (void*)bottomBG_Tiles, 18880, (void*)bottomBG_Pal, (int*)bottomBG_Info };


#ifdef __cplusplus
}
#endif

